Search Issue Tracker

0
votes
Fixed

Automatically add embedded package files to source control

Packman

-

Aug 17, 2020

-

Version/s: 2019.4, 2020.1, 2020.2

When using the method `PackageManager.Client.Embed()` to embed a package in the project, or while embedding a package by dropping it... Read more

0
votes
By Design

Generated lightmap has blocky artifacts when a Mesh is using generated l...

Progressive Lightmapper

-

Aug 11, 2020

-

Version/s: 2020.1.0b9, 2020.2.0a7, 2020.2.0a19

How to reproduce: 1. Open the attached project named "odd_baked_gi_on_model01.zip" 2. Open the Scene01 3. Bake the Lighting 4. Obser... Read more

1
votes
Fixed

[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...

Visual Effects - Legacy

-

Aug 17, 2020

-

Version/s: 2019.4

This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more

1
votes
Fixed

Burst fails to load at runtime on UWP

Burst

-

Aug 17, 2020

-

Version/s: 2020.1

Read more

0
votes
Fixed

[XR] [Skybox] Skybox rendering does not respect far plane setting, occlu...

XR SDK

-

Feb 28, 2020

-

Version/s: 2019.3.3f1

Using a very simple scene, some or all geometry is not being rendered in Play mode. This bug occurs on: - Unity: 2019.3.3f1 or 20... Read more

0
votes
Fixed

Multi-selecting and overwriting Prefab instances with changes does not a...

Scene Management

-

Aug 17, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the user's attached "Nested Bug Project.zip" project 2. Open the "SampleScene" Scene 3. Type "t:boxcollide... Read more

0
votes
Fixed

When modifying a script in Play mode, Bolt will pop up the configuration...

Package: Visual Scripting

-

Aug 15, 2020

-

Version/s: 1.4.12

When the Editor is in play mode, and the user modifies and saves a script, Bolt will always pop the setup wizard.   1) Install Uni... Read more

1
votes
Fixed

Not NULL values are inserted when increasing the size of an array in the...

Serialization

-

Aug 13, 2020

-

Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the user's attached "TTT.zip" project 2. Right-click in the Project window and select Create -> Test1 3. ... Read more

0
votes
By Design

Error is thrown when calling GeometryCollider.Bake for Game Object with ...

Package: 2D Sprite Shape

-

Jul 17, 2020

-

Version/s: 5.0.1

How to reproduce: 1. Open attached project "case1264007.zip" and Scene "SampleScene" 2. Enter Play Mode 3. Observe the "IndexOutOfRa... Read more

9
votes
Postponed

[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...

Web Platform

-

Aug 16, 2020

-

Version/s: 2020.1.1f1, 2020.1.2f1, 2020.2.0a17

Reproduction steps: 1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip") 2. Make a WebGL build Expected result: Bui... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.