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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2018.4
2019.4.8f1
2020.2
Issue ID
1271021
Regression
No
Multi-selecting and overwriting Prefab instances with changes does not apply changes to their outside Prefab assets
How to reproduce:
1. Open the user's attached "Nested Bug Project.zip" project
2. Open the "SampleScene" Scene
3. Type "t:boxcollider" in the Hierarchy window's search bar
4. Select all GameObjects in the Hierarchy window
5. Remove the Box Collider Component in the Inspector
6. Clear the search bar
7. Select all parent GameObjects in the Hierarchy window
8. Press Overrides -> Apply All in the Inspector window
9. Observe the GameObjects in the Scene view
Expected result: Box Collider Component was removed from all Prefab instances and from the original Prefab
Actual result: On some Prefab instances and on the original Prefab, the Box Collider Component was not removed, but on some of the Prefab instances it was removed
Reproducible with: 2018.4.26f1, 2019.4.8f1, 2020.1.3f1, 2020.2.0a4
Not reproducible with: 2020.2.0a5
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Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a5
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.7f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.11f1