Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2018.4.30f1
2019.4
2020.3
Issue ID
1325753
Regression
No
Apk file is created when changing defines and building via script in batch mode
Steps to reproduce:
1. Open the user's attached project "BootCorruptRepro.zip"
2. Navigate to Project settings-> Player-> Other and clear the Scripting Define Symbols area
3. Save and close the project
4. In the project root folder edit the "build.bat" file to point to the desired Unity version
5. Double click on the Build.bat (after some time an apk "app.apk" will appear)
Expected results: apk is not created and error is printed in log file
Actual results: apk "app.apk" is created in the project folder
Reproduction: 2018.4.31f1, 2019.4.24f1, 2020.2.3f5, 2021.1.2f1, 2021.2.0a16
Note:
- Scripting Define Symbol area is empty at first but becomes filled after every build
- The issue does not reproduce if building from the editor
- The issue does not reproduce with Standalone
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a6