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Cloth constraint/collision nodes don't update position if cloth is moved...
How to reproduce: 1. Open attached project ("Cloth.zip") 2. Open scene Scenes/SampleScene.unity 3. Select the Plane GameObject in th... Read more
Terrain objects in a Prefab that is instantiated at runtime do not rende...
How to reproduce: 1) Open the project and create a Standalone Build 2) Run the game 3) Click the button in the bottom right of the s... Read more
Pressing "f" over the Scene View to focus on a Particle System zooms to ...
How to reproduce: 1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.ph... Read more
Editor crashes with memcpy initializing ECS when entering Play Mode
How to reproduce: 1. Open provided OC project 2. Enter Play Mode ----------------------------- Observe crashing Reproduced with: 20... Read more
AssetDatabase does not refresh asset after Editor restart
Reproduction steps: 1. Open "ResourceDoNotRefresh.zip" project 2. Select "Material1" and change its color to (0,255,0,255) 3. Reop... Read more
Animator window gets stuck in Pan mode when Right mouse button is clicke...
Reproduction steps: 1. Open the attached project named "Case_1140361" 2. In the Animator window click the right mouse button while h... Read more
OnTriggerEnter is called inconsistently when moving a trigger via Input ...
How to reproduce: 1. Open user-submitted project (Test) 2. Enter Play Mode while holding the up arrow key 3. See that OnTriggerEnter... Read more
[Editor] Profiler icons in the editor have jagged edges on 4K+ displays
How to reproduce: 1. Open any project with 4k or larger resolution monitor 2. Navigate to Window -> Analysis -> Profiler 3. Observe... Read more
[HDRP] Transparency Inputs are not supported on Windows 7 and Windows 8
Reproducible with Windows7, Windows 8, Windows 8.1 Reproduces on Nvidia and AMD GPU's Artifacts are produced when: • using Refracti... Read more
[VFX] Particles flicker when Blend Mode is set to Alpha, Turbulence Bloc...
How to reproduce: 1. Open attached project "Bugs.zip" 2. Open "Particles" scene 3. Enter Play Mode Expected result: Particles do no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Events added to a ScriptableObject are not invoked if they are added in Edit mode and their Call State is set to "Runtime Only"
- The Visual Effect GPU Event is forced into sleep until another Event is sent when the visual effect consists of two particle systems that communicate with Trigger Event set to On Die
- Nativeplugin Vulkan image gets deleted while in use and AccessTexture returns an invalid texture causing a crash or corruption when QualitySettings.anisotropicFiltering is called
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller