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High CPU usage when Entity Debugger Window is open
How to reproduce: 1. Open the attached "Repro.zip" project 2. Open Windows Task Manager -> Notice the CPU usage 3. Open Entity Debug... Read more
[Profiler] ProfilerFrameData.DeleteThreadData generates significant stal...
Reproduction steps: 1. Open the attached user's project "ProfilerFrameData.zip" 2. Open the Profiler, make sure the record button is... Read more
Editor only classes break serialization when using SerializeReference at...
How to reproduce: 1. Open user's attached "SerializeReference Bug.zip" project 2. Open "Bug" Scene 3. Go to File -> Build And Run 4.... Read more
String array data is lost when one of the strings starts with a colon sy...
How to reproduce: 1. Open the attached project (case-1261524.zip) 2. In the Project window select the 'test' ScriptableObject 3. In ... Read more
[Timeline] Empty Signal Emitter added on closing "Select Signal Emitter"...
Empty Signal Emitter added on closing "Select Signal Emitter" window. Steps to repro: 1. Open the attached project. 2. Hierarchy > ... Read more
Standalone build crashes when custom shader with local keywords and Stan...
How to reproduce: 1. Open the attached '1258697-crash-custom-shader.zip' project 2. Build and Run the "test_standard" Scene for stan... Read more
[URP] URP Shader Materials with Transparent Surface Type are rendered in...
How to reproduce: 1. Open users attached project "Bug.zip" 2. Open "scene" Scene 3. In the Scene View, move the camera around and ob... Read more
NotImplementedException thrown when accessing X509Chain.ChainStatus in c...
How to reproduce: 1. Open user-submitted project (certificate-validation-bug.zip) 2. Open the SampleScene 3. Enter Play Mode Expect... Read more
[Timeline] Player head does not set on the first frame on clicking the P...
Player head does not set on the first frame on clicking the Preview button. Steps to repro: 1. Open the attached project. 2. Hierar... Read more
[Line Renderer] Reset functionality does not work in Simplify Preview, T...
Reset functionality does not work in Simplify Preview, Tolerance and in Additional Settings Steps to Reproduce: 1. Create a new Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Styles are not applied to Underline and Strikethrough when TextMeshPro text without tags is used
- Scene View selection is broken when there are multiple GameObjects that draw Gizmos
- Random Number Operator in a child System only has set limited seeds for particle spawning in a visual effect when entering the Play Mode
- Blender FBX file import triggering incorrect errors
- Overlay UI opaque colors are shown incorrectly in the Player when a HDR display and Linear Color Space are used