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[Android] .PNG normal map stays at ETC2 compression when compressing to ...
Steps to reproduce: 1) Download attached project 'TestTextures.zip' and open in Unity 2) Check if platform is Android in Build Sett... Read more
EditorSelectedRenderState doesn't render object in Wireframe mode
How to reproduce: 1. Open the attached "Wireframe_Bug" project and "Wireframe_Bug" scene 2. In the hierarchy select "Capsule" 3. In... Read more
Scenes looses references to scripts from "non Editor" plugins (assemblies)
Reproduction steps: 1. Open project attached. 2. Open scene "FullDemo" (Assets\Koreographer\Demos\Scenes). 3. Press play. Expected ... Read more
When Dualshock 4 is pluged in, Unity crashes after entering the Play mod...
Reproduction steps: 1. Plug in Dualshock 4; 2. Open the attached project; 3. Open the scene "Stage1"; 4. Enter Play mode; 5. Wait un... Read more
Camera preview shows only Skybox with forward rendering path
Camera preview shows only Skybox with forward rendering path and perspective projection or ortographic projection and both forward a... Read more
Collab - Icon badges in history are not visible if the user resizes the ...
Assuming you have a Collab enabled project, you have done your initial publish and have a a few items submitted as part of your proj... Read more
Bake lightmaps with a processor with more than 32 threads can crash Unity.
Trying to bake lightmaps with a processor with more than 32 threads, like the Intel Xeon E5-2695 v4processor, can crash Unity. 0x00... Read more
Box Collider 2D Enable property is not editable in Play mode, when anima...
When having animator component and Box Collider 2D on an object, the component can not be enabled or disabled with a script or manua... Read more
[IL2CPP] EXC_BAD_ACCESS on fetching files from web with a custom script
Steps to reproduce: 1. Open the project attached 2. Build to iOS (Debug, Developer mode) 3. Build to an iOS device 4. In iOS device ... Read more
Standalone VR build crashes with Graphics Jobs and Soft Particles(HxVolu...
Steps to reproduce: 1. Download and open the attached 1.1. Set Quality default setting to "Fantastic" 2. Build for Standalone 3. Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow