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[TMP] Rect Transform value field slider sensitivity changes between inte...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a TMP Button GameObject 3. Select the created GameObje... Read more
shader compiler generate different codes for gles and metal/dx platform ...
shader compiler generate different codes for gles and metal/dx platform when handling unused cbuffer variables. which seems cause un... Read more
[UI Builder] UXML and USS files can't be opened through Code Preview pan...
How to reproduce: 1. Open project "1405443.zip" 2. Go to "Unity > Preferences > External tools" and select Visual Studio Code as Ext... Read more
NullReferenceException is thrown when removing array item from selected ...
How to reproduce: 1. Open the user's attached project 2. In the Inspector window, from the More Items (⋮) menu, switch from Normal v... Read more
[HDRP] Default Scene has ~56 SetPass and Draw calls when only camera is ...
How to reproduce: 1. Open project "1397502.zip" 2. Open "OutdoorScene" Scene and enter Play mode 3. Open Window > Analysis > Profile... Read more
Mouse input is not registered after using Alt + Tab on Build
Reproduction steps: 1. Open the project "Input UIToolkit issue.zip" 2. Build and Run 3. Click the "Click me" button (see that the... Read more
[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using ...
How to reproduce: 1. Extract the attached project 2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “... Read more
Unity crashes when compressing texture with non-power of 2 dimension siz...
How to reproduce: 1. Open the user's attached "compress_textures_test.zip" project 2. Open the Scene "SampleScene" 3. Enter the Play... Read more
[2D] Part of a Sprite is cut off when the Mesh Type is set to 'Tight'
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Sce... Read more
The whole value is always selected when left-clicking on Animation Curve...
How to reproduce: 1. Open the attached project 2. While in the SampleScene, select the GameObject in the Hierarchy 3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [TMP][Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder