Search Issue Tracker
Active
Votes
0
Found in
2019.4
2020.3
2021.3
2021.3.1f1
2022.1
2022.2
Issue ID
1419723
Regression
No
[TMP] Rect Transform value field slider sensitivity changes between interactions with the sliders
Steps to reproduce:
1. Create a new project or open an existing one
2. Create a TMP Button GameObject
3. Select the created GameObject
4. In Inspector -> Rect Transform component find Pos X value field
5. Click and drag on the name of the field
6. Undo the position change
7. Repeat step 5
Expected results: Slider sensitivity doesn't change between drags
Actual results: Slider sensitivity increases on the second drag
Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0b16, 2022.2.0a10
Notes:
- Doesn't reproduce with Legacy UI GameObjects
- Reproduction sometimes depends on interaction from field to field. As in it might not repro on Pos X at first, but if switched to changing Pos Z and then back to Pos X, it repos.
- Seems like the increase on sensitivity affects all Rect Transform value fields in some way
- Seems like it affects all TMP UI GameObjects
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment