Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2019.4.38f1
2020.3
2021.1
2022.1
2022.2
Issue ID
1419840
Regression
No
The whole value is always selected when left-clicking on Animation Curve’s key value field
How to reproduce:
1. Open the attached project
2. While in the SampleScene, select the GameObject in the Hierarchy
3. In the Inspector window, click on the Animation curve to bring up the Curve Editor
4. Right-Click on the middle key to Edit key values
5. Left-Click two times on the Time or Value fields to edit them
Expected results: On the second click the text insertion point is moved to the cursor's position and the whole value is no longer selected
Actual results: The whole value is always selected when trying to edit the Key
Reproducible with: 2019.4.38f1, 2020.3.29f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a10
Notes:
1. Tested on macOS 12.0.1 and Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Slider value defaults to min value when the initial value is set in the UXML file
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters
- [MacOS] Trying to pick a Colour from full-screen window breaks Colour Picker Tool functionality
- WebGL Player hangs on first frame when "Autoconnect Profiler" is enabled and large amount of Profiler data is buffered before the first frame
Resolution Note:
After evaluating the impact, workaround and risk associated with fixing this issue, in addition to the current team's bandwidth and priorities, we have concluded that this issue will not be addressed in the foreseeable future.
We are closing this issue as Won’t Fix.