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Fixed in 2022.2.X

Votes

0

Found in

2019.4

2020.3

2021.2

2022.1

2022.1.0b11

2022.2

Issue ID

1414875

Regression

No

[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using batchmode

DirectX12

-

How to reproduce:
1. Extract the attached project
2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “PlayModeTests” -projectPath "PROJECT_PATH" -testResults "PROJECT_PATH/results.xml" -testPlatform PlayMode -logfile
3. Check the Editor logs

Expected results: Command line is executed correctly and tests are successful
Actual results: Editor crashes on ComputeShader::BeforeDispatch

Reproducible with: 2019.4.37f1, 2020.3.29f1, 2021.2.16f1, 2022.1.0b11, 2022.2.0a8
Not reproducible with: 2022.2.0a9

  1. Resolution Note (fix version 2022.2):

    Does no longer reproduce in Unity 2022.2.0a9

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