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[Shuriken] "Particle Start Rotation curves must all be in the same mode ...
Repro steps: 1. Download Magic Arsenal package from asset store. 2. Open "sci-fi_bug" or "scifi_beamup" scene and press Play (some o... Read more
[Light Module] Particle Lights interfere with Directional Light Shadows
Repro Steps: 1. Open Scene1 from attached project. 2. Press Play or preview in Scene view 3. Observe flicker of the directional ligh... Read more
[Android] [Video Player] Black screen if streaming a video in release mo...
Steps to reproduce: 1) Download attached project ' VideoTestProject.zip' and open in Unity 2) Open Build Settings and make sure Dev... Read more
BoxCollider2D with PlatformEffector2D using ColliderMask does not collid...
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything." To reproduc... Read more
[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project 2.Build the project to a device. 3.Open the application via DayDr... Read more
[iOS] Keyboard: Input.anyKeyDown, Input.GetKeyDown is not registered
Both bluetooth and USB keyboard: Input.anyKeyDown, Input.GetKeyDown not working. Steps to reproduce: 1. Open user's attached projec... Read more
Corrupted Sprites on "Microsoft Edge" WebGL build, if sprite's Width is ...
To reproduce: 1. Open attached project. 2. Open "Test" scene. 3. Build&Run it for WebGL. 4. Play it on Microsoft Edge. Actual resul... Read more
Errors being produced when deleting last Quality level or adding the new...
How to reproduce: 1. Open new Unity project 2. Go to Edit --> Project Settings --> Quality 3. Delete all the quality levels and try ... Read more
API Updater does not update Animator.Stop() method from 5.6 to 2017.1
How to reproduce: 1. Open attached project - Note that there is an Error in the console, but the API Updater wasn't triggered - ... Read more
Unity crashes when building a project for platform when platfform suppor...
Steps to reproduce: 1. Open the attached project (Marsh-TakeTwo.zip) 2. Click on Menu bar -> HoloToolkit -> Build Window -> Build Vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"