Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0a3
Issue ID
904449
Regression
Yes
Corrupted Sprites on "Microsoft Edge" WebGL build, if sprite's Width is a 'degree of 2' but Height is not
To reproduce:
1. Open attached project.
2. Open "Test" scene.
3. Build&Run it for WebGL.
4. Play it on Microsoft Edge.
Actual result: bottom of the sprite is corrupted.
Expected result: Whole sprite looks fine.
Reproducible: 2017.1.0a3, 2017.1.0b1
Not reproducible: 5.6.0f3
Note: Could not check on 2017.1.0a2, because it did not play on Edge at all.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment