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[Daydream] Camera renders visual artifacts when high resolution image is...
To reproduce: 1.Download and open attached "Smart2VR.zip" project 2.Build the project to a device. 3.Open the application via DayDr... Read more
[iOS] Keyboard: Input.anyKeyDown, Input.GetKeyDown is not registered
Both bluetooth and USB keyboard: Input.anyKeyDown, Input.GetKeyDown not working. Steps to reproduce: 1. Open user's attached projec... Read more
Corrupted Sprites on "Microsoft Edge" WebGL build, if sprite's Width is ...
To reproduce: 1. Open attached project. 2. Open "Test" scene. 3. Build&Run it for WebGL. 4. Play it on Microsoft Edge. Actual resul... Read more
Errors being produced when deleting last Quality level or adding the new...
How to reproduce: 1. Open new Unity project 2. Go to Edit --> Project Settings --> Quality 3. Delete all the quality levels and try ... Read more
API Updater does not update Animator.Stop() method from 5.6 to 2017.1
How to reproduce: 1. Open attached project - Note that there is an Error in the console, but the API Updater wasn't triggered - ... Read more
Unity crashes when building a project for platform when platfform suppor...
Steps to reproduce: 1. Open the attached project (Marsh-TakeTwo.zip) 2. Click on Menu bar -> HoloToolkit -> Build Window -> Build Vi... Read more
in OnDestoy(), transform.position returns local position if an object is...
Steps to reproduce: 1. Open user attached project ("RoadBuilder") 2. Create a cube and make it child of the terrain 3. Add attached ... Read more
Coroutines stop working if you create a GameObject in the runtime, set i...
To reproduce: 1. Open the project, attached by user (CoroutineBug.zip) 2. Open "scene" scene if not open 3. Press Play 4. Observe t... Read more
Editor crashes at physx::Gu::SinglePersistentContactManifold::reduceBatc...
Steps to reproduce: 1. Download 904493_repro.zip 2. Open "Main" scene 3. Enter play mode Results: Unity crashes on entering play mo... Read more
[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...
UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce: 1) Open the attached p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view