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[Probuilder] New Poly Shape Object is not created when using the Tools d...
How to reproduce:1. Create a new project2. Window > Package Manager > Probuilder > Install3. Tools > Probuilder > Edi... Read more
TLS Allocator ALLOC_TEMP_THREAD error when starting an AOT PreBuild
When selecting AOT prebuild I get the following errors in the console. The build completed successfully. {code:java}TLS Allocator AL... Read more
[HDRP] Rendered view is blurry when using Motion Blur and CameraRelative...
How to reproduce:1. Open attached "HDRP-NoCameraRelativeRendering.zip" and SampleScene scene2. Select Windows/Render Pipeline/HD Ren... Read more
TextMeshPro Text gets cut off when changing Font FaceColor
How to reproduce:1. Download and open project 'MainMenuRepro.zip' from Google Drive2. Open Scene 'MainMenu.unity'3. Enter Play Mode4... Read more
Perforce integration - Attempting to add a P4Ignore ignored file does no...
1. Set up a Unity test project with Perforce integration configured2. Create a P4Ignore file at the root of your project with an exc... Read more
[Search] Selecting a saved query from the saved searches list doesn't up...
Repro Steps:1. Open quick search and save a query2. Then remove some providers in the search query in the inspector (i.e. project)3.... Read more
[OpenGL] [TerrainToolbox] Terrain Visualization shader does not render p...
Repro Steps:1. Launch Unity version 2021.12. Install the latest version of Terrain Tools (Found on 3.0.2-preview.3)3. Set your proje... Read more
The LocalizedString values are changed when reordering a list of items c...
How to reproduce:1. Open the user's attached project2. Open 'SceneBugToo' ('Assets' > 'Bug' > 'SceneBugToo')3. In the Hierarch... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more
[IMGUI] "Maximum LOD Level" and "LOD Bias" Properties tooltip missing un...
The tooltip is missing for "Maximum LOD Level" and "LOD Bias" Properties under "Quality" in the "Project Setting" window, Refer atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing