Search Issue Tracker
Fixed in 1.5.4, 2.1.4, 3.0.4
Votes
1
Found in [Package]
1.5.3, 2.1.3, 3.0.3
Issue ID
1295755
Regression
Yes
TextMeshPro Text gets cut off when changing Font FaceColor
How to reproduce:
1. Download and open project 'MainMenuRepro.zip' from Google Drive
2. Open Scene 'MainMenu.unity'
3. Enter Play Mode
4. Wait until the message 'Press any button to continue' appears
5. Click Left Mouse Button in Game View
6. Click 'Options' text in Game View
7. Click 'Input' text in Game View
8. Click 'Reversed' text located on the lower left side in Game View
9. Observe the Game View
Expected result: 'Reversed' text is displayed without any issues
Actual result: 'Reversed' text is cut off to 'Revers'
Reproducible with: 1.5.3 (2018.4.28f1), 2.1.3 (2019.4.16f1), 3.0.3 (2020.1.16f1, 2020.2.0b14, 2021.1.0a9)
Not reproducible with: 1.4.1 (2018.4.28f1), 2.0.0 (2019.4.0f1), 2.1.1, 3.0.1 (2020.1.16f1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors are thrown in the console while using perforce when moving an asset using shortcuts
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
Resolution Note (fix version 1.5.4, 2.1.4, 3.0.4):
Fixed in TextMeshPro 1.5.4, 2.1.4, 3.0.4