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0
votes
Fixed

Async Progress Window : progress items styling is bad

UI Toolkit

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Nov 27, 2020

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Version/s: 2021.1.0a6

Repro steps- Open the test project for AsyncTest. Or open any project with setup for an index.- Run some async tasks. (or build the ... Read more

0
votes
Fixed

[Prefab] Rigidbody component is shown in prefab but not in its instance ...

Scene Management

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Nov 27, 2020

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Version/s: 2020.2.0a15, 2021.1.0a1, 2021.1.0a7

Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more

0
votes
Postponed

[SRP] Double Sided Global Illumination material flag is not available in...

Shadows/Lights

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Nov 27, 2020

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Version/s:

Steps to reproduce: 1. Create a new material in either URP or HDRP2. Scroll down to the Advanced Options section3. Notice, that Doub... Read more

1
votes
Fixed

[URP] Global Illumination properties for emissive materials are missing ...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2020

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Version/s: 10.2

Steps to reproduce: 1. Create a new URP project, or open an existing one2. Create a new material3. Enable the Emission flag4. Notice... Read more

0
votes
Fixed

"'C:/Program' is not recognized as an internal or external command" err...

Package: DOTS Editor

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Nov 20, 2020

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Version/s:

How to reproduce:1. Create a new Unity project2. Install com.unity.dots.editor through the Package Manager Expected result: No error... Read more

0
votes
By Design

VFX Graph disappears when panning camera, both in scene and game view

Package: Visual Effect Graph

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Nov 27, 2020

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Version/s: 8.2.0

Steps to reproduce: 1. Open attached project (vfx_test_scene.zip)2. Open the SampleScene3. Make sure that fireworks VFX graph game o... Read more

1
votes
Fixed

[HDRP] High emissive material leaks through Canvas UI image in Screen Sp...

Package: Scriptable Render Pipeline HD

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Nov 27, 2020

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Version/s: 7.3.1

Repro steps :- Open attached project- Open SampleScene- go to the scene view- Select the sphere behind the UI- Increase the intensit... Read more

0
votes
Fixed

GameObject/Prefab inspector preview is slow for complex hierarchies

Inspector Framework

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Nov 28, 2020

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Version/s:

Game Object or Prefab inspector preview interaction is slow for complex hierarchies. For example, having a complex house prefab with... Read more

0
votes
Fixed

Shaders take a lot of memory at runtime even when only one variant is used

Shader System

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Nov 30, 2020

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Version/s: 2018.4, 2021.1

STR: 1. Make a new project from 3D template2. Put the attached shader into the assets, create a material, assign the shader to the m... Read more

2
votes
Fixed

Pasting, Undoing and Deleting multiple Game Objects in the Scene Hierarc...

Scene Hierarchy

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Dec 30, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project and open the "SampleScene"2. Find the "1000" parent in the Hierarchy and expand it3. S... Read more

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