Search Issue Tracker
Fixed in 12.0.0
Votes
1
Found in [Package]
10.2
Issue ID
1295696
Regression
No
[URP] Global Illumination properties for emissive materials are missing in URP
Steps to reproduce:
1. Create a new URP project, or open an existing one
2. Create a new material
3. Enable the Emission flag
4. Notice that the Global Illumination enum list is missing
Notes:
- This is a regression in functionality when compared to built-in RP. In built-in RP, we offered three options: None, Baked, and Realtime
- In URP, by enabling the Emission flag, emissive materials will always contribute to GI. This is not always needed
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Add comment