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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

Issue ID

1295694

Regression

No

[SRP] Double Sided Global Illumination material flag is not available in SRPs

Shadows/Lights

-

Steps to reproduce:

1. Create a new material in either URP or HDRP
2. Scroll down to the Advanced Options section
3. Notice, that Double Sided Global Illumination flag is missing

Notes:

- Both in URP and HDRP, double sided GI is driven by the culling option set in the material. While this is intuitive, there are cases one would prefer to customize this option.
- Not all materials with face culling disabled benefit from double sided GI. There are instances where this is detrimental (please see the attached comparison .gif)
- This issue does not affect built-in RP

  1. Resolution Note:

    Will be fixed as part of the URP/HDRP roadmap

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