Search Issue Tracker
By Design
Votes
0
Found in [Package]
8.2.0
Issue ID
1295719
Regression
No
VFX Graph disappears when panning camera, both in scene and game view
Steps to reproduce:
1. Open attached project (vfx_test_scene.zip)
2. Open the SampleScene
3. Make sure that fireworks VFX graph game object is visible in the scene view
4. Pan the camera closely to the fireworks
5. Notice that the effects disappear
Notes:
- Reproduces both in scene and game views
- Observed in Unity 2020.1.15f1 on Windows
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Resolution Note:
Bounds should be set to emcompass full VFX