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3
votes
Won't Fix

Name set using Undo.SetCurrentGroupName is reset after undoing Undo.Dest...

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Apr 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "786829.zip"2. Open scene "repro"3. In top menu, click "Test > Test Undo". This will... Read more

0
votes
By Design

[WP8.1][UWP] Surface shader will not compile due to it having passes tha...

WP8.1

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Apr 08, 2016

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Version/s: 5.3.4p1

To reproduce:1. Build and run attached project2. Deploy to device with ARM architecture3. Notice errors in the output Only reproduci... Read more

0
votes
Won't Fix

[OnPostprocessAllAssets] Asset movement isn't detected in certain circum...

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Apr 08, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project2. In project tab, click "Show in explorer"3. Rename asset "B" to "C", do the same to it... Read more

0
votes
Fixed

Shaders aren't rendered correctly on Android devices

Mobile Graphics

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Apr 08, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Play "MainScene". Notice that shadow is rendered correctly. (check "expected resul... Read more

0
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Rendering

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Apr 08, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Build for iOS with OpenGLES2 graphics API (should be set by default)3. Build the gene... Read more

1
votes
Fixed

[Deffered] Camera with Clear Flags set to "Don't Clear" glitches

Camera

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Apr 08, 2016

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Version/s: 5.4.0b14

Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Select "Main Camera" GameObject in the Hierarchy4. Notice tha... Read more

0
votes
By Design

.csproj file is missing 'Analyzer' packages after Assets are loaded

Asset Import

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Apr 08, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Unzip the attached project "TestCreate"2. Locate the TestCreate.CSharp.csproj file in the project folder and o... Read more

0
votes
Fixed

[GearVR] Crashes 5.4.0b14

VR

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Apr 08, 2016

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Version/s: 5.4.0b14

GearVR projects crash on B14 when deployed to phone. 2. How we can reproduce it using the example you attached1) Download or create ... Read more

2
votes
Fixed

ScriptableObject data types in asset bundle variants lose references in ...

Asset Loading

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Apr 08, 2016

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Version/s: 5.4.0b13

How to reproduce: 1. Open attached project2. Open scene Loader.unity- Scene contains a gameobject which loads a specific asset bundl... Read more

0
votes
Fixed

Sprite packer fails on DXT1 crunched textures

2D

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Apr 09, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Play testUI scene3. Click crunch RGB4. Notice that image is distorted Reproducible: 5.4.0b14... Read more

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