Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.1.X, 2018.2.X
Votes
0
Found in
2018.1.0b13
Issue ID
1027351
Regression
No
System.Diagnostics.Debugger.Break() does not trigger a breakpoint
Steps to reproduce:
1. Download attached project
2. Open "test" scene
3. Enter play mode
Expected results: Breakpoint is triggered by System.Diagnostics.Debugger.Break()
Actual results: Breakpoint isn't triggered by System.Diagnostics.Debugger.Break()
Reproduced with: 2018.2.0b1, 2018.1.0f1, 2017.4.1f1, 2017.2.2p3, 2017.1.3p3, 5.6.6f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment