Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0b1
Issue ID
1027911
Regression
Yes
[iOS][GLES2] Texture with generated mipmaps causes a crash
How to reproduce:
1. Open the attached project
2. Build and run on iOS device
Result:crash
Note: using texture without generated mip maps, doesn't cause a crash
Reproducible: 2018.2.0a5, 2018.2.0b1
Not reproducible: 2018.1.0b13, 2018.2.0a1
DUT(reproducible):
iPhone 5 iOS 10.3.3
iPhone 5C iOS 9.3.2
iPhone 6S iOS 11.0
DUT(not reproducible):
Samsung Galaxy S8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment