Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b13
Issue ID
1027329
Regression
No
NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce:
1. Open attached Unity project "scriptableissue"
2. Load scene "Main"
3. Add AudioSource component to "tankG2018b" gameobject
4. Build and Run
Expected results: "Ok" message is shown in the console. This works in the Editor.
Actual results: NullReferenceException pops up.
Reproduced with: 2018.2.0b1, 2018.1.0f1, 2017.4.1f1, 2017.2.2p3, 2017.1.3p3.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.