Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0b13
Issue ID
1027329
Regression
No
NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce:
1. Open attached Unity project "scriptableissue"
2. Load scene "Main"
3. Add AudioSource component to "tankG2018b" gameobject
4. Build and Run
Expected results: "Ok" message is shown in the console. This works in the Editor.
Actual results: NullReferenceException pops up.
Reproduced with: 2018.2.0b1, 2018.1.0f1, 2017.4.1f1, 2017.2.2p3, 2017.1.3p3.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Resolution Note:
This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.