Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b13
Issue ID
1027707
Regression
No
[Linux] Meshes are leaked in scene endlessly
To reproduce:
1) Open attached project and scene
2) Open up Profiler window and focus it on "Memory"
3) Play the scene
Two meshes are endlessly added to memory, even though there doesn't appear to be anything script-wise to cause it
Not reproduced in Win 10, it shows 28 meshes all the time
Reproduced in 2017.3.0f1, 2018.1.0b13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Toggle Button Group Sample Code Disappears on Window Resize in UI Toolkit Samples
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer
Add comment