Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b13
Issue ID
1027707
Regression
No
[Linux] Meshes are leaked in scene endlessly
To reproduce:
1) Open attached project and scene
2) Open up Profiler window and focus it on "Memory"
3) Play the scene
Two meshes are endlessly added to memory, even though there doesn't appear to be anything script-wise to cause it
Not reproduced in Win 10, it shows 28 meshes all the time
Reproduced in 2017.3.0f1, 2018.1.0b13
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is stored upside down when using Blit
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
Add comment