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[XRSDK][Oculus][LWRP] Headset display does not receive input when using ...
How to reproduce: 1) Create a new project using the VR template. 2) Add the oculus xr sdk package to the project manifest. 3) Add a ... Read more
[XR][LWRP] Post processing is not applied when using LWRP with XR
How to Reproduce: 1) Create a new project with the XR Template. 2) Upgrade the LWRP package and Post Processing package to the lates... Read more
[LWRP] No Real-Time light and shadows using Gles2
Steps to reproduce: 1) Download "strippedRepro.zip" project and open in Unity 2) Make sure Graphics API is set to Gles2 in the Play... Read more
[Improved Prefabs] Loading a scene with prefab instance with missing scr...
Steps: 1. Open attached project 2. Load "0" scene 3. Enter Play mode (it loads "1" scene) ==> There are two kind of the same warning... Read more
Errors in console on selecting lock and mute options together on a timel...
Steps To Reproduce: 1. Create/Open the attached project. 2. Select the cube in the hierarchy to view it in the timeline 3. Select ... Read more
Sprite Editor border "T" and "B" fields assign their values to the wrong...
How to reproduce: 1. Open the attached project (SpriteBorder.zip) 2. Open the Sprite Editor Window 3. Inspect the "Map__16_Checker" ... Read more
Copyright symbol (©) causes INVALID_UTF8_STRING error when observing Sc...
To reproduce: 1. Open any project 2. Import my attached script (INVALID_UTF8_TEST.cs) 3. Select it in Project window 4. In Inspector... Read more
Shader causes infinite "NullReferenceException" errors, even after deletion
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Look at the Console Window Expected Result: No errors appear Actual Resu... Read more
[Timeline] Playhead moves till the last deleted keyframe when recorded w...
Steps To Reproduce: 1. Open the attached project. 2. Select the cube in the hierarchy. 3. In the timeline record animation for 2-3 ... Read more
Editor crashes with PrefabImporter::GenerateAssetData when importing "PB...
How to reproduce: 1. Create a new project 2. Open the Asset Store and search for "PBR Flower Pack" 3. Download and click Import 4. A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template