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[UWP] XAML build shifts from App to a slate when TouchScreenKeyboard is ...
How to reproduce: 1. Open the attached "TestKeyboard.zip" project 2. Build to UWP with XAML Build Type 3. Open Visual Studio solutio... Read more
Console errors are thrown when using System.IO.Compression in the Editor...
Reproduction steps: 1. Download and open the attached "SystemCompression" project 2. In the Project window, move the "Test" script f... Read more
Game Panel buttons cannot be pressed when using Touch Screen
Reproduction steps: 1. Create an empty Project 2. Enable Play mode 3. Try to press the Game Panel buttons like "Maximize on Play", "... Read more
BuildOptions.AcceptExternalModificationsToPlayer throws error when build...
How to reproduce: 1. Open the attached '1288856.zip' project 2. Build for iOS via menu bar > BuildMenu > Build Expected result: Bui... Read more
When building the project with Asset Bundles the displayed sprite disapp...
Reproduction steps: 1. Open the user's attached project "TestSprite.zip" 2. In the top-left Editor menu navigate to BuildAB and clic... Read more
Crash in RenderingCommandBuffer::AddSwitchIntoFastMemory after calling S...
Steps to reproduce: 1. Open attached "fastmemorycrash.zip" project in Unity 2. Open "SampleScene" scene 3. Enter Play mode Expected... Read more
[Docs] Packages/com.unity.localization@0.9/api/UnityEngine.Localization....
Hi, In my code the methods "RegisterChangeHandler()" and "RegisterChangeHandler()" are not considered as methods of m_StringTable, c... Read more
Material Asset's settings are displayed in the Inspector window when Mes...
How to reproduce: 1. Open the user's attached "New Unity Project.zip" project 2. Open the "SampleScene" Scene 3. Select the "Custom ... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps: 1. Create an empty project 2. Go to Project Settings -> Choose any area with Presets (for example Input Manager)... Read more
The Square Sprite is facing the opposite direction when a Standard Mater...
How to reproduce: 1. Create a new 2D project 2. Create a new Square Sprite in the Project window (Right-click -> Create -> Sprites -... Read more
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