Search Issue Tracker
Fixed
Fixed in 6000.0.60f1
Votes
0
Found in
6000.0.58f1
Issue ID
UUM-119538
Regression
No
Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter Play Mode.
4. Open Window > Analysis > Rendering Debugger
5. Select the Volume tab
6. Set Camera to Main Camera and Component to Post-processing/Vignette
7. Observe the Intensity row
Expected result: Graphics Settings shows the same value as the Result
Actual results: Graphics Settings shows 0
Reproducible with: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
Add comment