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Fixed in 2021.1
Fixed in 2019.4, 2020.2
Votes
0
Found in
2019.4.13f1
2020.1
2020.1.10f1
2020.2
2021.1
Issue ID
1288856
Regression
Yes
BuildOptions.AcceptExternalModificationsToPlayer throws error when building for iOS if the Xcode project does not already exist
How to reproduce:
1. Open the attached '1288856.zip' project
2. Build for iOS via menu bar > BuildMenu > Build
Expected result: Builds succeeds
Actual result: Build fails and 'InvalidOperationException: The build cannot be appended.' error is thrown to the Console
Reproducible with: 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1
Not reproducible with: 2018.4.29f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7
Note:
Fix for the issue: change 'buildPlayerOptions.options = BuildOptions.AcceptExternalModificationsToPlayer;' to 'if(BuildPipeline.BuildCanBeAppended(BuildTarget.iOS, "iOSBuild") == CanAppendBuild.Yes) buildPlayerOptions.options |= BuildOptions.AcceptExternalModificationsToPlayer;'
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Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a7
Resolution Note (fix version 2020.2):
Fixed in 2020.2.3f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.21f1