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Fixed in 2021.1

Fixed in 2019.4, 2020.2

Votes

0

Found in

2019.4.13f1

2020.1

2020.1.10f1

2020.2

2021.1

Issue ID

1288856

Regression

Yes

BuildOptions.AcceptExternalModificationsToPlayer throws error when building for iOS if the Xcode project does not already exist

Build Pipeline

-

How to reproduce:
1. Open the attached '1288856.zip' project
2. Build for iOS via menu bar > BuildMenu > Build

Expected result: Builds succeeds
Actual result: Build fails and 'InvalidOperationException: The build cannot be appended.' error is thrown to the Console

Reproducible with: 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1
Not reproducible with: 2018.4.29f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7

Note:
Fix for the issue: change 'buildPlayerOptions.options = BuildOptions.AcceptExternalModificationsToPlayer;' to 'if(BuildPipeline.BuildCanBeAppended(BuildTarget.iOS, "iOSBuild") == CanAppendBuild.Yes) buildPlayerOptions.options |= BuildOptions.AcceptExternalModificationsToPlayer;'

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a7

  2. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2020.2.3f1

  3. Response avatar

    Resolution Note (fix version 2019.4):

    Fixed in 2019.4.21f1

Comments (1)

  1. 89172c3d6482e9ba1f584159111d520e?d=mm

    LorenzoNuvoletta

    Jan 10, 2021 20:10

    When is this going to be resolved for 2019.4 LTS?

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