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Mouse click does not select the correct array element in the Inspector w...
How to reproduce:1. Download, extract and open attached project (1109673repro.zip)2. Open 'SampleScene' and select 'GameObject' in t... Read more
[Magic Leap] Editor serializes the full path to the Magic Leap certifica...
How to reproduce:1. Create a new project2. Switch to Lumin platform3. Create a Certificate4. Assign the Certificate file to project ... Read more
Two GUITexture materials are leaked into the Editor each time Play Mode ...
How to reproduce:1. Create a new Unity Project2. Open Window > Analysis > Profiler3. Select the Memory Profiler, enter and exi... Read more
Reset functionality is not working for API Compatibility Level
Reset functionality is not working for API Compatibility Level Steps to reproduce: 1. Create an empty project2. File > Build Sett... Read more
[Timestep] Reset functionality is not working for Maximum Allowed Timestep
Reset functionality is not working for Maximum Allowed Timestep Steps to reproduce: 1. Create an empty project2. Edit > Project S... Read more
A loop of Prefab AutoSave begins when adding a Parameter to Analytics Ev...
Steps to reproduce:1. Open the original project "BugReport.zip"2. Navigate to Project -> Assets and open "TestScene"3. Select "Im... Read more
Unity Hub GUI doesn't appear when computer is disconnected from the Inte...
How to reproduce:1. Disconnect a Windows 10 x64 computer from the Internet by unplugging its Ethernet cable. Ensure that it is not c... Read more
[WebGL] BuildPipeline.BuildPlayer fails if the destination path ends wit...
Steps to repro:1. Open attached project "Build Issue.zip"2. Repro -> Build Repro Build Expected result: Project builds.Actual res... Read more
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...
How to reproduce:1. Open attached project2. Open Window > General > Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more
[UI] [legacy text] When text font used has references to the bold font -...
Steps to reproduce:1. Open QA attached project2. Open "SampleScene"3. Observe the NotoSansCJKtc-Regular.otf fond is too bold with "b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section