Search Issue Tracker
Duplicate
Votes
2
Found in
2017.2.1f1
Issue ID
978994
Regression
Yes
Cursor's appearance does not change when resizing the Player window
Reproduction step:
1. Create new project and open Unity
2. Select Edit -> Project Settings -> Player
3. Check property Resizable Window
4. Build & Run
Expected: placing cursor on the edge of the built game's window would change the cursor's appearance (indicating possibility to resize the window)
Actual: placing cursor on the edge of the built game's window does not change the cursor's appearance
Reproduced on: 2017.2.0p1; 2017.2.1p1; 2017.3.0p1; 2018.1.0b1
Not reproduced on: 2017.1.3f1; 2017.2.0a1; 2017.2.0f3
Regression introduced: 2017.2.0p1
Note:
After collapsing the window and selecting it again makes cursor work as expected.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
This is a duplicate of issue #986665