Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.1f1
Issue ID
688000
Regression
No
WebGL ignores smoothing groups / reflective surfaces look faceted
Reproduction steps:
1. Open the attached project "WebGLLowRes"
2. Open the scene "Main"
3. Build for WebGL and play
4. Click and drag the mouse to look around
5. Notice that the surface looks very faceted, that is not true if the game is played in the editor
Notes:
1. See attached images
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment