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[Android] Graphical artifacts are seen when using materials with GPU Ins...
To reproduce: 1. Open attached project 2. Build to a mobile device with Adreno 630 GPU 3. If the artifacts are not visible at first ... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce: 1. Create a new project and import the plugin "Substance in Unity" from the Asset Store 2. Import folder "Graphics... Read more
[Shuriken] Particles start emitting later or disappear for a second when...
Repro steps: 1. Open attached project 2. Open scene "TestScene" 3. Enter Play Mode and observe the Game View Expected: Particles ar... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce: 1. Open the "CreatePrefab.zip" project 2. Delete "Assets/MyPrefab" asset 3. MyCustomMenu > Create Prefab, notice t... Read more
2d animation package throws errors when installed through package manager
2d animation package throws errors when installed through package manager. Steps to reproduce: 1) Create new project 2) Window > Pa... Read more
[UWP] [IL2CPP] File.Exists method returns false
Steps to reproduce: 1. Download and open attached project 2. Switch platform to UWP 3. Target any device and build the project on IL... Read more
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive i...
[2D] [Sprite Editor] Custom Physics Shape for Polygon sprite primitive is a pentagon regardless of # of sides on Polygon Steps to R... Read more
[Improved Prefab] [Composite Collider 2D] Editor crashes when trying to ...
Editor crashes when trying to create nested prefab using CompositeCollider2D Steps to Repro: 1. open the scene Collider2D in attach... Read more
GameObject tag icons are shown for prefab instances in the active scene ...
If you are editing a Scene containing Prefabs with GameObject icons assigned to them and then open their root Prefab in isolation mo... Read more
[iOS] RenderTexture has artefacts and also appears briefly during app st...
To reproduce: 1) Build and run 1064074_repro.zip on an iOS device. Expected: a globe with a loading bar around it is visible in bla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bloom effect is different from a standalone platform when a Scene uses HDRI lighting and the effect is used in WebGL
- Memory Leak when using InstantiateAsnyc to instantiate a large Prefab
- There are no checkboxes to enable and disable Volume Profile effects when in the Graphics Settings window
- “ArgumentException: Trying to use an invalid resource (pass Motion Blur)” errors are infinitely thrown when Motion Blur is used
- Inspector is not using the result of the last CreatePropertyGUI call when calling it for several times for one property