Search Issue Tracker
[Memory Profiler] Unity Editor crashes when taking a Snapshot
To reproduce: 1. Download attached project "1011626.zip" and open in Unity 2. Enter the Play mode 3. Open the Memory Profiler window... Read more
[Regression] Ping.DestroyPing crashes the editor in Ping::Release
How to reproduce: 1. Download attached project and Enter Play Mode 2. Wait till crash or Exit Play Mode and Enter again Actual resu... Read more
[Shuriken] Mesh pivot offset doesn't take scale into account
Repro steps: - Open Scene1 from the attached project - Select both particle systems, expand their shape module to see the shape gizm... Read more
Having "Nvidia Ansel" Imported into the project and pressing "ALT + F2" ...
Reproduction steps: 1. Open "MinimalRepro" Project 2. Open "Main" Scene 3. Build the project for Windows 4. Launch the build 5. Pre... Read more
Enabling "Content Size Fitter" Constraints and then removing them, greys...
Reproduction steps: 1. Open "MinimalRepro" Project 2. Open "Main" Scene 3. Select "Canvas" -> "GameObject" 4. Set the "Content Size... Read more
[iOS] Crash in 'unity_z_inflate at inflate.c' when loading PNG file from...
Reproduction steps: 1. Open the attached project 'LoadPNGTest.zip'. 2. Build it to iOS device. - Make sure you open '.xworkspace' ... Read more
[2D] Hexagon Tiles shape turns to triangles on resetting the Grid component
Hexagon Tiles shape turns to triangles on resetting the Grid component Steps to Reproduce: 1. Create a New 2D Project 2. Right cli... Read more
[2D] Hexagon tiles get distorted on changing values of the cell gap
Hexagon tiles get distorted on changing values of the cell gap Steps to Reproduce: 1. Create a New 2D Project 2. Right click on H... Read more
Default 3D Unity project doesn't build for UWP with .NET scripting backe...
This regression happened because postprocessing stack is now included to new projects by default. We either need to make it work wit... Read more
Unity editor crashes at mono_class_init when exiting play mode with cus...
How to reproduce: 1. Open given Unity project 2. Select "model" asset in the project window 3. Enter Play Mode 4. Exit Play Mode 5. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras