Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.3.0f3
Issue ID
1013514
Regression
No
Unity editor crashes at mono_class_init when exiting play mode with custom asset selected
How to reproduce:
1. Open given Unity project
2. Select "model" asset in the project window
3. Enter Play Mode
4. Exit Play Mode
5. Unity crashes
Reproducible with: 2018.2.0a5, 2018.1.0b11, 2017.3.1p4
Note:
Cannot test on 2017.2, 2017.1 and 5.6 because of scripting errors
When "model" is not selected and repeating 3, 4 steps, Unity doesn't crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] New project has unsaved changes when creating a project from HDRP templates
- Some pixels fail to render when using Depth Priming
- [Android] Memory leaks ~100mb with each HTTP request until Player crashes on IL2CPP ARMv7 builds
- Item selection is offset below when UIToolkit ListView is set to dynamic height mode
- Script recompilation doesn't trigger automatically when switching build targets
Add comment