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Fixed in Unity 2018.2

Votes

0

Found in

2018.2.0a4

Issue ID

1013029

Regression

Yes

Enabling "Content Size Fitter" Constraints and then removing them, greys out the "Width"/"Height" of the GO untill Scene Reload

uGUI

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Priority: 2Necessary for shipping a final release

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Severity: 4Minor or cosmetic issue

Reproduction steps:

1. Open "MinimalRepro" Project
2. Open "Main" Scene
3. Select "Canvas" -> "GameObject"
4. Set the "Content Size Fitter" "Horizontal Fit"/"Vertical Fit" to "Min Size"/"Prefered Size"
5. See that the "Rect Transform" "Width"/"Height" is greyed out
6. Set the "Content Size Fitter" "Horizontal Fit"/"Vertical Fit" to "Unconstrained"
7. See that the "Rect Transform" "Width"/"Height" is still greyed out
8. Reload the Scene
9. See that the "Rect Transform" "Width"/"Height" is not greyed out anymore

Expected Result: Setting the "Content Size Fitter" "Horizontal Fit"/"Vertical Fit" to "Unconstrained" should immediately make the "Rect Transform" "Width"/"Height" fields editable
Actual Result: The "Rect Transform" "Width"/"Height" is greyed out until the Scene is Reloaded

Fixed in: 2018.3.0a11, 2018.2.9f1

Reproduced with: 2018.2.0a4, 2018.2.0a1
Did not reproduce on: 2018.1.0b10, 2017.3.1p4, 2017.2.2p1

Comments (2)

  1. Ecdf01bd24e6cdc2cc19c1d1bc534dc3?d=mm

    Jott

    Aug 02, 2018 00:01

    I am still having this issue in 2018.2.1f1

  2. A3c6ee9b45bfa4c94b2a52deeb97d523?d=mm

    CoreyNoe

    Jul 23, 2018 08:48

    This issue is still happening for me in 2018.2.0f2.

    Really annoying when I need to do the UI layout.....

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