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Fixed in 2019.1.X

Fixed in 2018.3.X

Votes

3

Found in

2018.2.0a2

2018.2.0a4

Issue ID

1012884

Regression

No

[Memory Profiler] Unity Editor crashes when taking a Snapshot

Profiling

-

To reproduce:
1. Download attached project "1011626.zip" and open in Unity
2. Enter the Play mode
3. Open the Memory Profiler window and press the "Take Snapshot" button

Expected Result: Unity Editor successfully takes a Snapshot
Actual Result: Unity Editor crashes

Notes:
- In some cases (e.g. 2018.2.0a7 version), the crash occurs after taking more than two or three screenshots when a project is opened again crash occurs after the first try to take a screenshot
- The stack traces are shared in the comments section
- This issue occurs on both Windows and OSX
- In Unity 2018.2.0a2, 2018.2.0a3 and 2018.2.0a4 Stack traces are different

Reproduced on Unity 2018.2.0a2, 2018.2.13f1, 2018.3.0a1, 2018.3.0b4 (ca760a), 2019.1.0a1, 2019.1.0a6
Not reproduced on Unity 2017.4.13f1, 2018.1.9f1, 2018.2.0a1, 2018.3.0b4 (44012b), 2018.3.0b7
Regression on Unity 2018.2.0a2 and 2019.1.0a1

  1. Resolution Note (fix version 2019.1):

    Fixed on .NET 4.x

  2. Resolution Note (fix version 2018.3):

    Fixed in 2018.3.4f1

Comments (2)

  1. akkip6526

    Jun 01, 2019 05:31

    The perfect solution are here you are connect http://syncsettingswindows10.com the easily on demand at the new offer are here more user are apply the more process of this website.

  2. RobPixelToys

    Dec 07, 2018 13:53

    Reproduced on Unity 2017.4.13f1 (OSX) - crash occurs consistently if used during play mode.

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