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1
votes
Won't Fix

Scene's camera's pivot point moves after panning in orthographic view

Scene/Game View

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Apr 19, 2017

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Version/s: 5.6.0p1

Steps to reproduce:1. Create new project2. Add cube to scene3. Use camera tool to align view on Y axis (in scene window top right co... Read more

0
votes
By Design

AssetPostprocessor methods not called during a fresh import or full reim...

Asset and Scene Management

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Apr 20, 2017

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Version/s: 5.6.0f3

To reproduce:1) Open the attached project2) Notice there is nothing printed to the Console3) Right click the Validation Warning Audi... Read more

0
votes
Not Reproducible

[Android] Calling Marshal.AllocHGlobal and then LoadAllAssets increases ...

Mobile

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Mar 29, 2017

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Version/s: 5.3.7p3

How to reproduce:1. Open user attached project2. Build and run3. Wait for Marshall allocation and asset bundle load to finish4. Comp... Read more

0
votes
Fixed

GraphicsRaycaster not working after executing AddComponent<Image> ()

UI

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Apr 20, 2017

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Version/s: 5.6.0p1

To reproduce: 1. Open the project, attached by user2. Press Play3. Press A button, this will create new game object with Image compo... Read more

0
votes
Duplicate

Baked lighting shadow Artifacts when objects are further away from the c...

Global Illumination

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Apr 20, 2017

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Version/s: 5.5.1p4

Steps to reproduce:1. Create a new project2. Create a new scene3. Set the Directional Light to baked4. Set it to cast soft/hard shad... Read more

0
votes
By Design

Type [ProceduralMaterial] cannot compile on WebGL and is not stripped

WebGL

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Apr 21, 2017

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Version/s: 5.6.0b4

When trying to compile a build with a script that contains the type "ProceduralMaterial" (substances) to WebGL it will through a mis... Read more

1
votes
Fixed

[WebGL] Missing Progress bar for some projects

WebGL

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Apr 10, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open any large project (user's project and builds are added in Edit)2. Build and run it on WebGL Expected: when load... Read more

0
votes
By Design

Unity crashes when using external pointer to WebCamTexture at TexturesD3...

Video

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Apr 19, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (WebCamBug.zip)2. Open the Assets/test.unity scene3. Play a Scene4. Observe the cras... Read more

0
votes
By Design

[macOS] Video Player doesn't play on standalone build with x86 architecture

Video

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Apr 21, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open "903612 repro.zip"2. In build settings window, make sure the architecture is set to x863. Bu... Read more

1
votes
Fixed

Animator.SetLayerWeight CPU usage is increased compared to 5.5

Profiling

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Apr 21, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download 903687_repro.zip and open "test" scene2. Open profiler and enter play mode3. In Profiler check Behavi... Read more

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