Search Issue Tracker
By Design
Votes
0
Found in
5.3.0f4
Issue ID
751818
Regression
Yes
Unable to click on UI buttons
To reproduce:
1. Open attached project
2. Open "Main" scene
3. Play it and notice that three buttons at the bottom are clickable ("Relay", "Classic", "Arcade")
4. Build "Main" scene for WebGL and run
5. Click on any button at the bottom ("Relay", "Classic", "Arcade")
Expected behavior: after clicking any button, game starts
Actual behavior: buttons are unclickable
Not reproducible with: 5.2.3p3
Reproducible with: 5.1.4p1, 5.3.0b2, 5.3.0b5, 5.3.0f4, 5.4.0a6
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Vince82
Mar 03, 2016 17:06
If it's by design, what is the correct way to make clickable buttons?