Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f4
Issue ID
752077
Regression
Yes
[Ambient] Gradient Ambient Source displays wrong colors
To reproduce:
1. Open attached project
2. Open "MainScene" scene
3. Open Lighting window
4. Select "Scene" tab in the Lighting window
5. Notice that "Sky color" under "Environment Lighting" is set to grey
6. Notice that in the Scene window sphere and cube on the top is blue
Expected behavior: the sphere and the cube should be grey on the top
Note: Ground color setting modifies the sky color in the scene view
Reproducible with: 5.3.0b2, 5.3.0f4, 5.4.0b6
Not reproducible with: 5.1.4p1, 5.2.3p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Add comment