Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.3
2019.4
2019.4.3f1
Issue ID
1262228
Regression
No
[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox with its tooltip open
When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its checkbox causes Gizmo dropdown to disappear. also, the tooltip remains after in the editor, refer the attached video
How to reproduce:
1. Create a new Unity project
2. Scene> Gizmos > Wind zone > hover mouse cursor
3. Toggle checkbox (make sure that tooltip appears)
Actual result:
Gizmos dropdown list disappeared and tooltip remains in the editor
Expected result:
Windzone checkbox is toggled gracefully
Occurring in:
2019.4.4f1, 2019.3.16f1, 2018.4.25f1, 2018.4.20f1
Working fine in:
2020.2.0a18, 2020.1.0b16,
Environment:
Occurring on Mac 10.15 only.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (2020.2.X):
I briefly tried to reproduce as of 2020.2a16, but was not able to. This may be still be an issue, but it is not easily reproduceable and is a very low user pain. I don't think it is a good use of developer time to investigate further.