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[GPU PLM] [Crash] Crash in OpenCLErrorContextCallback after saving and c...
When enabling the GPU Progressive Lightmapper warnings and errors spew to the log. If the user saves during the baking process or af... Read more
[Inspector] Area light "Cast Shadows" UI option is obscured by "Render M...
How to reproduce:1. Create a new Unity project with a LWRP template2. Create an 'Area Light' GameObject and select it Expected resul... Read more
ApplyBuiltinRootMotion() does not evaluate when being manually called in...
How to reproduce:1. Open the user's attached project2. In the hierarchy open Scenes/SampleScene3. Enter Play Mode Expected result: A... Read more
''$'' character in project name prevents script upgrading
Repro sptes:-download this project-the script upgrading dialogue will pop up-notice when the project loads that the script will not ... Read more
Editor crash on "Collider2D::Cleanup" when entering Prefab Mode with a p...
1. Open attached project "minimal_repro.zip"2. In Project view open Project/Prefabs folder3. Select Player Prefab and press "Open Pr... Read more
Prefab's Apply doesn't respect component dependencies (declared via Requ...
How to reproduce:1. Download attached project "Joint"2. Make two instances of Cube prefab in the Scene3. Add Character Joint compone... Read more
Unity Editor crashes on SpritePacker pack review when being used with Ad...
To reproduce:1. Open attached project2. Click ATL sprite atlas, currently, the max texture is 5123. Press Pack preview4. Change Max ... Read more
Result is missing from OnWillCreateAsset() when the method is called by ...
Steps to reproduce:1. Open user's attached project2. Drag "Game Object" from the Hierarchy to Project view in order to create a pref... Read more
OnParticleCollision() isn't called for Colliders which are marked as tri...
Repro steps:1. Open QA attached project "repro_1083905"2. Enter Play Mode3. Observe the Console Expected: The name of the of the "Bl... Read more
Crash on Transform::GetTransformAccess when accessing static GameObject ...
How to reproduce:1. Open the "LAN CRASH REPRO.zip" project2. Open the "lan.unity" scene3. Build & Run the project4. Press Play i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"