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[UWP] StoreLogo.png name is used instead of StoreLogo.scale-100.png
StoreLogo.png name is used instead of StoreLogo.scale-100.png. This gives an error in Visual Studio and the asset isn't included Fu... Read more
Link to purchase Unity Pro is broken from License management window
Steps to reproduce: 1. Launch Editor 2. Go to Unity / Manage License 3. Attempt to activate Personal Edition 4. Select that your com... Read more
No error message when serial is incomplete / has wrong format
Steps to reproduce: 1. Launch Unity Editor 2. Attempt to activate Unity Professional edition 3. Enter incorrect serial (put a dash a... Read more
UI elements flicker with rendertexture, when moving one UI element
To reproduce: 1) Open the attached project 2) Run it in the editor, notice that UI elements flickers Read more
[UNET] SyncListStruct is not synchronized after reconnection
Steps to reproduce: 1) open users attached project 2) build and run as host 3) press key '1' several times 4) join as client from ed... Read more
[Mesh] Normals changes when mesh is imported and rendered in Unity
Reproduction steps 1. Open attached project. 2. Open and play "scenes > main" scene. 3. Notice the black eyelids on the "leprechaun"... Read more
[WebGL] UnityWebRequest.downloadProgress always returns 0 in WebGL
Reproduction steps: 1) Build attached project for WebGL and run 2) Click on "Start download". --- Progress (printed in the upper lef... Read more
[PrecomputedRealtime][Build] Objects are overexposed if scene is loaded ...
Steps to reproduce: 1. Open attached project "Lights.zip" 2. Open scene "B" 3. In Lighting tab make sure that Precomputed Realtime ... Read more
[OSX] Unity crashes when logging in with the Remember Me box unchecked
How to reproduce: 1. Create a new user account (with Admin privileges) 2. Open Unity in that account 3. Log-in to the services - M... Read more
[Audio Profiler] Audio clip count displays both loaded clips in playmode...
Audio clip count displays both loaded clips in playmode as well as the ones modified in editor - Launch the attached project - Load... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file