Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.3p2
Issue ID
776038
Regression
No
[Audio Profiler] Audio clip count displays both loaded clips in playmode as well as the ones modified in editor
Audio clip count displays both loaded clips in playmode as well as the ones modified in editor
- Launch the attached project
- Load the scene SoundTestingScene
- In the project panel, search for audio clips and make some changes in the inspector for some of them
- Play the scene and open profiler
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
Add comment