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Fixed

Fixed in 2023.1.0a24

Votes

0

Found in

2023.1.0a20

Issue ID

UUM-19694

Regression

Yes

Artifacts appear when baking on HDRP + URP on-demand and using Shadergraph / Standard shaders

--

-

# Open [^Shader_Repro.zip]
# Open SampleScene.unity
# Notice how the lightmaps have serious artifacts
# Assign _shader 1 to _TestMaterial
# Notice how lightmaps look correct
# Assign _shader2 to _TestMaterial
# Notice how lightmaps look incorrect again

 

(Do not re-bake as that will destroy the repro)

Reproduced on Windows 10 with GPU and CPULM

Regressed due to LightBaker (no bisection needed)

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