Search Issue Tracker
[AR Foundation] Camera is using an autofocus even though it is set to fixed
To reproduce: 1. Open attached project "NJ-ARDiorama.zip" 2. Open "ARWorldScene.unity" scene 3. In hierarchy select AR Session Origi... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more
Tile palette images distort when importing irregular shaped tiles
Tile palette images can distort when importing irregular shaped tiles. When attempting to create a tile map from a sprite sheet wit... Read more
[iOS] [OpenGLES3] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce: 1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES3 Graphics API 2. Connect extra screen to iOS de... Read more
[iOS] [OpenGLES2] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce: 1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES2 Graphics API 2. Connect extra screen to iOS de... Read more
[ShaderGraph] Changing precision of SG with SubGraphs that still use the...
Reproduced in SRP master of 5/28/19, 2019.3.0a5. 1) Open up the attached SubGraphs.zip inside a SG project pointing to master. 2) O... Read more
GameObject with Cloth Component is rising upwards when GameObject is rot...
How to reproduce: 1. Open user-supplied project 2. In Hierarchy select "NotRotated" GameObject 3. Rotate the GameObject 90 degrees ... Read more
[WebGL] UI loses Assembly Reference when building a project with FaceBoo...
Steps to reproduce: 1. Open users attached project "SpaceShooter2019-30a7.zip" 2. Open "MainMenu" scene 3. Notice the console errors... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Click on the Scene View to focus it (observe the "UnityEdito... Read more
[Linux] Burst compiler fails when building Windows player
To reproduce: 1) Create a new project 2) Add a Burst package to project 3) Build a windows player Result: You get errors that Burst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black