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Fix in review

Votes

0

Found in

4.6.5f1

Issue ID

702879

Regression

No

[IL2CPP] Modifying non primitive value types from native code doesn't work

IL2CPP

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Priority: 4Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

To Reproduce:

1. Build and run using il2cpp, you can see the array of vector3 are zero in the output;
2. Build and run using mono, you can see the array of vector3 are modified in the output.

Modifying primitive data types such as ints seems to work fine.

Comments (1)

  1. Bca97f76c6dfee00a6b484b8157cf8c3?d=mm

    ZDestructor

    Jun 23, 2015 18:27

    This is still broken on Unity 5.1.1

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