Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0f4
Issue ID
702807
Regression
No
Reflection probes multi selection overrides cubemap
1. Open attached project's scene "Reflection bug"
2. Select each reflection probe individually and see that "Reflection Probe 1" and "Reflection Probe 2" have each different cubemaps (respectively Reflection 1 and Reflection 2).
3. Select both "Reflection Probe 1" and "Reflection Probe 2" at the same time, and see that they now have the same cubemap assigned.
Note that this doesn't happens when the inspector is set to debug mode, so I assume it's related to the probe's custom inspector.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- Missing Info Icon in Development Build Info Box for Web, Android, Meta, and XR Platforms
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
Add comment