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Collider doesn't change its position when you call Transform.SetParent w...
To reproduce: 1. Open the attached project (PhysicsBugReport.zip)2. Enter Play mode3. Observe that particles do not hit a pink cube,... Read more
[2018.3][OSX] Artefacts when resizing game window on a specific project
To reproduce:1. Open repro project(editor support has to be set to OpenGL)2. Enable Metal Editor support in Player settings3. Resize... Read more
2018.3.0a5 editor doesn't load when trying to open 2018.2 project for th...
Steps to reproduce:1. Create new project using 2018.2.0f22. Try to open it using 2018.3.0a5 Actual Result:1. Unity opens with a blac... Read more
Gradient editor window closes automatically when clicking on color picker
When color picker is selected on gradient editor window it closes automatically and color picking option gets disabled on Mac Steps ... Read more
[Android] Portrait Upside Down orientation works as Portrait on some dev...
How to reproduce:1. Open the attached project2. Build and run Main scene on device3. Press "Portrait Upside Down" buttonActual resul... Read more
Dependencies are not included while exporting a scene package
Dependencies are not included while exporting a package with scene asset. Steps to Reproduce:1. Create a new project.2. Add a GameOb... Read more
Unity crashes with "Segmentation fault: 11" or "Bus error: 10" when laun...
How to reproduce:1. Create a new Unity project ending with '.Unity' (i.e. MyProject.Unity)2. Open the Mac Terminal Utility3. Launch ... Read more
[Shaders][OpenGL][StructuredBuffer] position_buffer binding points are r...
To reproduce:1. Open project2. Compile the two shaders 'broken' and 'working'3. Compare compiled GLSL code(take a look at place wher... Read more
[AR] Video feed has fog artifact when using Linear Color Space
To reproduce:1. Open project(link in edit)2. Build and run on iOS 11+ device when using Gamma and Linear color spaces Expected vs Ac... Read more
[Android] VideoPlayer doesn't play audio track of a certain mp4 video on...
To reproduce: 1. Open the attached project (link in edit)2. Build and Run the project for Android3. Press the top most button and ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open