Search Issue Tracker
Duplicate
Votes
0
Found in
2017.4.1f1
Issue ID
1055862
Regression
No
A non-deterministic Asset Bundle will be built if the FBX Mesh Compression is used
To reproduce:
1. Open the attached project.
2. Build an Asset Bundle with the sphere.fbx Compression off
3. Build another Asset Bundle with the Compression on
Expected result: The two Bundles are different
Actual result: Both deterministic bundles are 100% the same
Reproduced with: 2017.4.6f1, 2018.1.7f1, 2018.2.0f2, 2018.3.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
This is a duplicate of issue #1008836