Search Issue Tracker
By Design
Votes
0
Found in
5.0.2f1
Issue ID
698923
Regression
No
Material properties animated by animation clips can't be shared with other objects
To reproduce:
1. Open attached project
2. Open Main scene
3. Press play
4. Observe that the sphere pulses from white to red and back, as you would expect from the Animator attached which uses an animation clip with 3 _Color keyframes
5. Observe the Log statements that show the color property of the rendered sphere remains black, as in the shared material
6. Observe that the AnimateSharedMaterials.cs script attached to the sphere caches the sharedMaterial of the sphere renderer, and then assigns the sphere's renderer's material to it during Update, but this has no effect on the capsule, which shares the same material with the sphere
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game view to become black and throws Renderer and NullReference errors in the Console window
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
- Some VFX Window Panels close on entering Play mode
- VFX Graph using Redo action for Move and Connect node results in an unknown input value
Add comment